BILO', VITTORIO
 Distribuzione geografica
Continente #
EU - Europa 3.823
NA - Nord America 1.338
AS - Asia 239
Continente sconosciuto - Info sul continente non disponibili 9
OC - Oceania 1
SA - Sud America 1
Totale 5.411
Nazione #
IE - Irlanda 1.495
IT - Italia 1.494
US - Stati Uniti d'America 1.334
SE - Svezia 365
UA - Ucraina 316
IN - India 118
FI - Finlandia 83
HK - Hong Kong 52
CN - Cina 27
KR - Corea 17
BE - Belgio 16
DE - Germania 13
EU - Europa 9
NL - Olanda 9
FR - Francia 8
GB - Regno Unito 8
RU - Federazione Russa 8
SG - Singapore 6
JP - Giappone 5
CA - Canada 3
IL - Israele 3
TR - Turchia 3
TW - Taiwan 3
AL - Albania 2
AT - Austria 2
AU - Australia 1
BD - Bangladesh 1
BG - Bulgaria 1
GR - Grecia 1
HR - Croazia 1
IR - Iran 1
KH - Cambogia 1
KZ - Kazakistan 1
LB - Libano 1
PA - Panama 1
RS - Serbia 1
UY - Uruguay 1
Totale 5.411
Città #
Dublin 1.495
Lecce 1.435
Chandler 206
Jacksonville 198
Wayanad 116
Princeton 107
Des Moines 64
Ann Arbor 39
Central District 37
Wilmington 37
Ogden 29
West Jordan 26
Seoul 17
Brussels 16
Ashburn 15
Los Angeles 13
Hong Kong 12
Norwalk 12
New York 10
Amsterdam 9
Boardman 7
Helsinki 7
Jinan 7
Las Vegas 7
Pescara 7
Lequile 5
Tokyo 5
Hebei 4
Houston 4
Lappeenranta 4
Beijing 3
Central 3
Edinburgh 3
Kocaeli 3
San Mateo 3
Shenyang 3
Taipei 3
Woodbridge 3
Altamura 2
Augusta 2
Bitonto 2
Cedar Knolls 2
Dallas 2
Frankfurt Am Main 2
Lanciano 2
Nanjing 2
Palo Del Colle 2
Sesto San Giovanni 2
Taurisano 2
Tel Aviv 2
Tirana 2
Zhengzhou 2
Aradeo 1
Ardabil 1
Auburn Hills 1
Bangalore 1
Belgrade 1
Berlin 1
Bremen 1
Brindisi 1
Bussolengo 1
Casavatore 1
Changsha 1
Chicago 1
Fisciano 1
Frankfurt am Main 1
Glasgow 1
Hangzhou 1
Hod Hasharon 1
Jiaxing 1
Leawood 1
London 1
Mannheim 1
Marseille 1
Mcallen 1
Meda 1
Milan 1
Monmouth Junction 1
Montevideo 1
Moscow 1
Mīrpur 1
Nanchang 1
New Delhi 1
Ningbo 1
Oral 1
Panama City 1
Perth 1
Phnom Penh 1
Piraeus 1
Pisa 1
Redmond 1
Rome 1
Salice Salentino 1
Santa Clara 1
Seattle 1
Sofia 1
Southwark 1
Taiyuan 1
Tappahannock 1
Toronto 1
Totale 4.050
Nome #
On the Sequential Price of Anarchy of Isolation Games 90
On Nash Equilibria for Multicast Transmissions in Ad-Hoc Wireless Networks 89
On colorful bin packing games 83
null 77
The price of anarchy of affine congestion games with similar strategies 77
Simple Greedy Algorithms for Fundamental Multidimensional Graph Problems 74
New Bounds for the Balloon Popping Problem 73
Sharing the Cost of Multicast Transmissions in Wireless Networks 70
Geometric clustering to minimize the sum of cluster sizes 67
Bounds on the Price of Stability of Undirected Network Design with Three Players 67
Almost Envy-Free Allocations with Connected Bundles 67
Some Anomalies of Farsighted Strategic Behavior 66
A Unifying Tool for Bounding the Quality of Non-cooperative Solutions in Weighted Congestion Games 66
null 66
Uniform mixed equilibria in network congestion games with link failures 66
Computing Approximate Nash Equilibria in Network Congestion Games with Polynomially Decreasing Cost Functions 65
Sharing the Cost of Multicast Transmissions in Wireless Networks 64
A Unifying Tool for Bounding the Quality of Non-Cooperative Solutions in Weighted Congestion Games 64
Experimental Analysis of Online Algorithms for the Bicriteria Scheduling Problem 63
Approximating the revenue maximization problem with sharp demands 63
Nash Stable Outcomes in Fractional Hedonic Games: Existence, Efficiency and Computation 63
On the Price of Stability of Fractional Hedonic Games 62
On the Performance of Mildly Greedy Players in Cut Games 62
On the impact of buyers preselection in pricing problems 62
Experimental Analysis of Online Algorithms for the Bicriteria Scheduling Problem 61
The Price of Envy-Freeness in Machine Scheduling 61
Extending the Notion of Rationality of Selfish Agents: Second Order Nash Equilibria 59
The Price of Nash Equilibria in Multicast Transmissions Games 59
17th Italian Conference on Theoretical Computer Science 59
A Catalog of $ℝ-Complete Decision Problems about Nash Equilibria in Multi-Player Games 59
The Complexity of Decision Problems about Nash Equilibria in Win-Lose Games 58
Some Anomalies of Farsighted Strategic Behavior 58
The price of stability of fair undirected broadcast games is constant 58
Pareto Approximations for the Bicriteria Scheduling Problem 57
Congestion Games with Priority-Based Scheduling 57
The Price of Anarchy in All-Optical Networks 57
On the Packing of Selfish Items 57
On Nash Equilibria for Multicast Transmissions in Ad-Hoc Wireless Networks 56
On Satisfiability Games and the Power of Congestion Games 56
On Bidimensional Congestion Games 56
On the Crossing Spanning Tree Problem 55
Graphical Congestion Games 55
Complexity of Rational and Irrational Nash Equilibria 55
Approximation the Revenue Maximization Problem with Sharp Demands 55
Data-Driven Models of Selfish Routing: Why Price of Anarchy Does Depend on Network Topology 55
On the IP Routing Tables Minimization with Addresses Reassignments 54
An Improved Approximation Algorithm for the Minimum Energy Consumption Broadcast Subgraph 54
Quality of Service in Wireless Networks 54
∃ℝ-complete decision problems about symmetric nash equilibria in symmetric multi-player games 54
Proceedings of the 10th International Symposium on Algorithmic Game Theory 54
Pricing problems with buyer preselection 53
Pareto Approximations for the Bicriteria Scheduling Problem 52
When Ignorance Helps: Graphical Multicast Cost Sharing Games 52
Computing Exact and Approximate Nash Equilibria in 2-Player Games 52
On the Robustness of the Approximate Price of Anarchy in Generalized Congestion Games 51
Opinion Formation Games with Dynamic Social Influences 51
On the Performances of Nash Equilibria in Isolation Games 51
Nash Stability in Fractional Hedonic Games 50
$exists ℝ$–Complete Decision Problems about (Symmetric) Nash Equilibria in (Symmetric) Multi-Player Games 50
Improved Lower Bounds on the Price of Stability of Undirected Network Design Games 49
On Lookahead Equilibria in Congestion Games 49
The Complexity of Rational and Irrational Nash Equilibria 49
Opinion Formation Games with Dynamic Social Influences 49
Almost envy-free allocations with connected bundles 49
Improved Lower Bounds on the Price of Stability of Undirected Network Design Games 48
Nash Social Welfare in Selfish and Online Load Balancing 48
Dynamic taxes for polynomial congestion games 48
When Ignorance Helps: Graphical Multicast Cost Sharing Games 47
The Price of Stability for Undirected Broadcast Network Design with Fair Cost Allocation Is Constant 47
On Nash Equilibria in Non-Cooperative All-Optical Networks 47
Game-Theoretic Approaches to Optimization Problems in Communication Networks 46
Experimental Analysis of Online Algorithms for the Bicriteria Scheduling Problem 46
Social Context Congestion Games 46
The Price of Envy-Freeness in Machine Scheduling 46
Performances of One-Round Walks in Linear Congestion Games 45
Designing Fast Converging Cost Sharing Methods for Multicast Transmissions 45
Social Context Congestion Games 45
On lookahead equilibria in congestion games 44
Graphical Congestion Games 43
null 43
On Linear Congestion Games with Altruistic Social Context 43
null 43
Extending the notion of rationality of selfish agents: Second Order Nash equilibria 42
On the Sequential Price of Anarchy of Isolation Games 42
Graphical Congestion Games with Linear Latencies 41
On the Performance of Mildly Greedy Players in Cut Games 41
Computing approximate Nash equilibria in network congestion games with polynomially decreasing cost functions 41
New Bounds for the Balloon Popping Problem 40
Performance of One-Round Walks in Linear Congestion Games 40
Quality of Service in Wireless Networks 39
The price of anarchy of affine congestion games with similar strategies 39
The quality of content publishing in the digital era 39
The Price of Nash Equilibria in Multicast Transmission Games 38
The Complexity of Computational Problems About Nash Equilibria in Symmetric Win-Lose Games 38
General Opinion Formation Games with Social Group Membership 37
On the performances of Nash Equilibria in Isolation Games 36
Selected papers of ICTCS 2016 (The Italian Conference on Theoretical Computer Science (ICTCS) 34
On Stackelberg Strategies in Affine Congestion Games 33
On Multidimensional Congestion Games 32
Optimality and Nash Stability in Additive Separable Generalized Group Activity Selection Problems 29
Totale 5.347
Categoria #
all - tutte 31.602
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 31.602


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/2019196 0 0 0 0 0 0 0 0 0 0 0 196
2019/2020836 5 81 4 93 57 224 88 132 20 39 91 2
2020/2021819 92 2 89 96 26 100 7 102 7 175 22 101
2021/2022436 9 2 30 55 78 1 8 38 15 19 40 141
2022/20232.480 112 88 73 62 93 123 76 82 1.650 18 69 34
2023/2024566 53 50 65 38 48 16 27 24 70 175 0 0
Totale 5.718