DE LUCA, VALERIO
 Distribuzione geografica
Continente #
EU - Europa 978
NA - Nord America 498
AS - Asia 136
AF - Africa 10
SA - Sud America 5
Continente sconosciuto - Info sul continente non disponibili 1
Totale 1.628
Nazione #
US - Stati Uniti d'America 497
IE - Irlanda 412
IT - Italia 331
SE - Svezia 106
CN - Cina 69
UA - Ucraina 56
HK - Hong Kong 24
TR - Turchia 18
FR - Francia 14
BE - Belgio 12
NL - Olanda 9
DE - Germania 8
ES - Italia 8
EE - Estonia 7
FI - Finlandia 7
SN - Senegal 7
BR - Brasile 5
VN - Vietnam 5
GB - Regno Unito 4
IN - India 4
KR - Corea 4
EG - Egitto 3
ID - Indonesia 2
JP - Giappone 2
LB - Libano 2
RO - Romania 2
SG - Singapore 2
CA - Canada 1
EU - Europa 1
IL - Israele 1
MD - Moldavia 1
MY - Malesia 1
PK - Pakistan 1
PL - Polonia 1
TW - Taiwan 1
Totale 1.628
Città #
Dublin 412
Lecce 261
Chandler 132
Jacksonville 34
Princeton 19
Villaricca 18
Beijing 16
Kocaeli 16
Central District 14
New York 14
Ann Arbor 12
Brussels 12
Des Moines 12
Ashburn 8
Hong Kong 8
Jinan 8
Dakar 7
Tallinn 7
Wilmington 7
Hialeah 6
Naples 6
Aradeo 5
Brasília 5
Ogden 5
College Station 4
Rome 4
Seoul 4
Siena 4
Tricase 4
Zhengzhou 4
Boardman 3
Enschede 3
Helsinki 3
Lequile 3
Madrid 3
Nha Trang 3
Shenyang 3
Tianjin 3
Beirut 2
Brighton 2
Cedar Knolls 2
Faraskur 2
Hangzhou 2
Hanoi 2
Istanbul 2
Le Rheu 2
Nanchang 2
Nantes 2
Ningbo 2
Redwood City 2
Taranto 2
Bandung 1
Bari 1
Bremen 1
Brooklyn 1
Bucharest 1
Cairo 1
Central 1
Changsha 1
Chisinau 1
Edinburgh 1
Glasgow 1
Haikou 1
Hanover 1
Hebei 1
Horia 1
Jakarta 1
Lahore 1
Malacca 1
Marseille 1
Mcallen 1
Milan 1
New Taipei 1
Norwalk 1
Orange 1
Orzesze 1
Osaka 1
Parabita 1
Paris 1
Philadelphia 1
Poli 1
Pozzuoli 1
Taiyuan 1
Tappahannock 1
Tel Aviv 1
Terlan 1
Tin Shui Wai 1
Torino 1
Toronto 1
Trumbull 1
Veglie 1
Totale 1.158
Nome #
Sensor data collection and analytics with ThingsBoard and Spark Streaming 212
BRAVO: A gaming environment for the treatment of ADHD 110
Are P2P streaming systems ready for interactive e-learning? 91
A Library for RTP Relaying and QoS Monitoring in Application Layer Multicast 86
Development of a virtual simulator for microanastomosis: New opportunities and challenges 84
Designing and Assessing Interactive Virtual Characters for Children Affected by ADHD 83
Virtual Portals for a Smart Fruition of Historical and Archaeological Contexts 81
Touchless Navigation in a Multimedia Application: The Effects Perceived in an Educational Context 77
OpenSatRelaying: a hybrid approach to real-time audio-video distribution over the Internet 72
Haptic, Virtual Interaction and Motor Imagery: Entertainment Tools and Psychophysiological Testing 70
Augmented visualization with depth perception cues to improve the surgeon’s performance in minimally invasive surgery 69
Exhaled breath monitoring during home ventilo-therapy in COPD patients by a new distributed tele-medicine system 65
The impact of the input interface in a virtual environment: the Vive controller and the Myo armband 60
Sensor data collection and analytics with thingsboard and spark streaming 59
Remote Monitoring of COPD Patients During Non-invasive Mechanical Ventilation by a New Tele-medicine Device 56
Integrated Platform for sUAS Operations in Sensitive Areas with Improved Pilot Situation Awareness 52
Immersive virtual reality for the fruition of ancient contexts: The case of the archaeological and Naturalistic Park of Santa Maria d'Agnano in Ostuni 51
The performance of Kinect in assessing the shoulder joint mobility 48
Efficient multi-source RTP stream relaying in overlay networks 45
Virtual reality for the enhancement of cultural tangible and intangible heritage: The case study of the Castle of Corsano 40
QoS monitoring in real-time streaming overlays based on lock-free data structures 40
XR-Based Mindfulness and Art Therapy: Facing the Psychological Impact of Covid-19 Emergency 39
An Augmented Reality Application for the Frescoes of the Basilica of Saint Catherine in Galatina 35
Usability, user experience and mental workload in a mobile Augmented Reality application for digital storytelling in cultural heritage 23
Virtual Reality and Spatial Augmented Reality for Social Inclusion: The “Includiamoci” Project 22
An Immersive Virtual Reality Application to Preserve the Historical Memory of Tangible and Intangible Heritage 10
The Impact of Usability and Learnability on Presence Factors in a VR Human Body Navigator 3
Serious Games for the Treatment of Children with ADHD: The BRAVO Project 3
Hand Tracking for XR-Based Apraxia Assessment: A Preliminary Study 2
Accurate Registration of 3D Models with Organs in Augmented Reality Through Inertial Sensors 2
A user experience analysis for a mobile Mixed Reality application for cultural heritage 1
Totale 1.691
Categoria #
all - tutte 7.563
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 7.563


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2018/201926 0 0 0 0 0 0 0 0 0 3 0 23
2019/2020143 4 10 2 8 6 19 27 32 2 8 23 2
2020/2021239 21 3 29 15 30 20 0 21 4 51 7 38
2021/2022133 6 2 13 12 23 10 3 11 9 4 15 25
2022/2023800 32 55 50 32 32 54 29 31 452 3 20 10
2023/2024280 51 33 11 25 42 32 24 37 21 4 0 0
Totale 1.691